Browse data: Studies
From Copyright EVIDENCE
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- Studies (909)
Studies > Evidence Based Policies:
F. Enforcement (quantifying infringement; criminal sanctions; intermediary liability; graduated response; litigation and court data; commercial/non-commercial distinction; education and awareness)
& Data industry:
Video game publishing
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Bhattacharjee et al (2003) (1) ·
Holsapple et al (2008) (1) ·
Hui and Png (2003) (1) ·
IPO Online Copyright Infringement Tracker 1-5 (1) ·
Jenkins (1992) (1) ·
Kaveney (2005) (1) ·
Leeb (2020) (1) ·
Liebowitz (2007) (1) ·
Limayem, Khalifa and Chin (2004) (1) ·
Oberholzer-Gee and Strumpf (2007) (1) ·
Postigo (2003) (1) ·
Raustiala and Sprigman (2006) (1) ·
Schulz and Wagner (2008) (1) ·
Tan (2002) (1) ·
Tanaka (2004) (1) ·
Taylor (2009) (1) ·
Zetner (2006) (1) ·
Zhang, Smith and McDowell (2009) (1)
A1: General Economics (1) ·
D03: Behavioral Microeconomics • Underlying Principles (1) ·
D12: Consumer Economics: Empirical Analysis (1) ·
J: Labor and Demographic Economics (1) ·
K10: General (1) ·
K42: Illegal Behavior and the Enforcement of Law (2) ·
K: Law and Economics (1) ·
L82: Entertainment • Media (1) ·
L83: Sports • Gambling • Restaurants • Recreation • Tourism (1) ·
L86: Information and Internet Services • Computer Software (2) ·
O33: Technological Change: Choices and Consequences • Diffusion Processes (1) ·
O34: Intellectual Property and Intellectual Capital (5) ·
O3: Technological Change • Research and Development • Intellectual Property Rights (1) ·
Other (6)
2. Relationship between creative process and protection - what motivates creators (e.g. attribution; control; remuneration; time allocation)? (1) ·
4. Effects of protection on industry structure (e.g. oligopolies; competition; economics of superstars; business models; technology adoption) (1) ·
5. Understanding consumption/use (e.g. determinants of unlawful behaviour; user-generated content; social media) (6)
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